Struct PipelinePassCreateInfo¶
- Defined in File GenericTypes.h
Struct Documentation¶
-
struct
PipelinePassCreateInfo
¶ Public Types
-
using
Shaders
= SmallVector<U32, MAX_RENDER_PASS_SHADERS>¶
-
using
OutputTargets
= SmallVector<U32, MAX_RENDER_PASS_OUTPUTS>¶
-
using
OutputBuffers
= SmallVector<U32, MAX_RENDER_PASS_OUTPUTS>¶
-
using
InputTargets
= SmallVector<PipelinePassInput, MAX_RENDER_PASS_INPUTS>¶
-
using
InputBuffers
= SmallVector<PipelinePassInput, MAX_RENDER_PASS_INPUTS>¶
-
using
DescriptorSets
= SmallVector<U32, MAX_RENDER_PASS_SETS>¶
Public Members
-
InputTargets
m_inputTargets
= {}¶
-
InputBuffers
m_inputBuffers
= {}¶
-
OutputTargets
m_outputTargets
= {}¶
-
OutputBuffers
m_outputBuffers
= {}¶
-
DescriptorSets
m_descriptorSets
= {}¶
-
BlendState
m_blendState
= {}¶
-
RenderPassType
m_type
= {RenderPassType::Graphics}¶
-
using