Program Listing for File Transform.h

Return to documentation for file (Source\Math\Inc\Math\Transform.h)

#pragma once
#include "Core.h"

namespace Azura {
namespace Transform {
Matrix4f LookAt(const Vector3f& at, const Vector3f& eye, const Vector3f& worldUp);
Matrix4f Perspective(float fovY, float aspect, float zNear, float zFar);

Vector3f Downgrade(const Vector4f& vec);
}
}