Program Listing for File GLFWWindow.h¶
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#pragma once
#include "Window.h"
struct GLFWwindow;
namespace Azura {
class GLFWWindow : public Window {
public:
GLFWWindow(String title, U32 width, U32 height);
bool Initialize() override;
void Destroy() override;
void StartListening() override;
void ResetCursor() override;
void SetCursorState(CursorState state) override;
protected:
GLFWwindow* GetGLFWHandle() const;
private:
static void MouseEventCallback(GLFWwindow* window, int button, int action, int mods);
static void KeyPressCallback(GLFWwindow* window, int key, int scanCode, int action, int mods);
bool m_mouseLeftDown{false};
double m_prevCursorX{0};
double m_prevCursorY{0};
GLFWwindow* p_window;
};
} // namespace Azura