File D3D12Core.h¶
↰ Parent directory (Source\Azura\RenderSystem\Inc\D3D12
)
Contents
Definition (Source\Azura\RenderSystem\Inc\D3D12\D3D12Core.h
)¶
Includes¶
D3Dcompiler.h
Generic/GenericTypes.h
d3d12.h
dxgi1_4.h
shellapi.h
windows.h
wrl.h
Included By¶
- File D3D12ComputePool.h
- File D3D12Drawable.h
- File D3D12DrawablePool.h
- File D3D12Renderer.h
- File D3D12ScopedBuffer.h
- File D3D12ScopedCommandBuffer.h
- File D3D12ScopedComputePass.h
- File D3D12ScopedImage.h
- File D3D12ScopedRenderPass.h
- File D3D12ScopedSampler.h
- File D3D12ScopedShader.h
- File D3D12ScopedSwapChain.h
- File D3D12TypeMapping.h
- File D3D12Core.cpp
Functions¶
- Function Azura::D3D12::D3D12Core::CopyBuffer(ID3D12GraphicsCommandList *, const D3D12ScopedBuffer&, UINT64, const D3D12ScopedBuffer&, UINT64, UINT64)
- Function Azura::D3D12::D3D12Core::CopyBuffer(ID3D12GraphicsCommandList *, const D3D12ScopedBuffer&, const D3D12ScopedBuffer&, UINT64)
- Function Azura::D3D12::D3D12Core::CreateSwapChain
- Function Azura::D3D12::D3D12Core::GetHardwareAdapter