Class Renderer¶
- Defined in File Renderer.h
Inheritance Relationships¶
Derived Types¶
public Azura::D3D12::D3D12Renderer
(Class D3D12Renderer)public Azura::Vulkan::VkRenderer
(Class VkRenderer)
Class Documentation¶
-
class
Renderer
¶ Subclassed by Azura::D3D12::D3D12Renderer, Azura::Vulkan::VkRenderer
Public Functions
-
Renderer
(ApplicationInfo appInfo, const DeviceRequirements &deviceRequirements, ApplicationRequirements appRequirements, const SwapChainRequirements &swapChainRequirements, const DescriptorRequirements &descriptorRequirements, Memory::Allocator &mainAllocator, Memory::Allocator &drawAllocator, Window &window)¶
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virtual
~Renderer
()¶
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virtual String
GetRenderingAPI
() const = 0¶
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virtual DrawablePool &
CreateDrawablePool
(const DrawablePoolCreateInfo &createInfo) = 0¶
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virtual ComputePool &
CreateComputePool
(const ComputePoolCreateInfo &createInfo) = 0¶
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virtual void
Submit
() = 0¶
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virtual void
RenderFrame
() = 0¶
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void
EnterRenderFrame
()¶
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void
ExitRenderFrame
()¶
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virtual void
SnapshotFrame
(const String &exportPath) const = 0¶
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virtual void
BindRenderTarget
(U32 renderTargetId, const TextureDesc &desc, const U8 *buffer) = 0¶
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virtual void
BindBufferTarget
(U32 bufferTargetId, const U8 *buffer) = 0¶
Protected Functions
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const ApplicationInfo &
GetApplicationInfo
() const¶
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const DeviceRequirements &
GetDeviceRequirements
() const¶
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const ApplicationRequirements &
GetApplicationRequirements
() const¶
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const SwapChainRequirements &
GetSwapchainRequirements
() const¶
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U32
GetCurrentFrame
() const¶
-
void
SetCurrentFrame
(U32 frameIdx)¶
Protected Attributes
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Containers::Vector<DescriptorSlot>
m_descriptorSlots
¶
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Containers::Vector<DescriptorTableEntry>
m_descriptorSetTable
¶
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DescriptorCount
m_descriptorCount
¶
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