.. _program_listing_file_Source_Core_Inc_Core_AssetLocation.h: Program Listing for File AssetLocation.h ======================================== |exhale_lsh| :ref:`Return to documentation for file ` (``Source\Core\Inc\Core\AssetLocation.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once namespace Azura { enum class AssetLocation { Shaders, Textures, Audio, Meshes }; } // namespace Azura