.. _program_listing_file_Source_Azura_RenderSystem_Inc_D3D12_D3D12TextureManager.h: Program Listing for File D3D12TextureManager.h ============================================== |exhale_lsh| :ref:`Return to documentation for file ` (``Source\Azura\RenderSystem\Inc\D3D12\D3D12TextureManager.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include "Generic/TextureManager.h" namespace Azura { namespace D3D12 { class D3D12TextureManager : public TextureManager { public: explicit D3D12TextureManager(const TextureRequirements& requirements); }; } // namespace D3D12 } // namespace Azura