.. _program_listing_file_Source_Azura_RenderSystem_Inc_D3D12_D3D12Debug.h: Program Listing for File D3D12Debug.h ===================================== |exhale_lsh| :ref:`Return to documentation for file ` (``Source\Azura\RenderSystem\Inc\D3D12\D3D12Debug.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #pragma once #include "d3d12.h" namespace Azura { namespace D3D12 { const char* D3D12ResourceStateToString(enum D3D12_RESOURCE_STATES state); } // namespace D3D12 } // namespace Azura