.. _file_Source_Azura_RenderSystem_Src_Vulkan_VkShader.cpp: File VkShader.cpp ================= |exhale_lsh| :ref:`Parent directory ` (``Source\Azura\RenderSystem\Src\Vulkan``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``Source\Azura\RenderSystem\Src\Vulkan\VkShader.cpp``) ------------------------------------------------------------------ .. toctree:: :maxdepth: 1 program_listing_file_Source_Azura_RenderSystem_Src_Vulkan_VkShader.cpp.rst Includes -------- - ``Memory/HeapMemoryBuffer.h`` - ``Memory/MemoryFactory.h`` - ``Memory/MonotonicAllocator.h`` - ``Utils/FileReader.h`` - ``Vulkan/VkCore.h`` - ``Vulkan/VkMacros.h`` - ``Vulkan/VkShader.h`` - ``Vulkan/VkTypeMapping.h`` - ``iostream`` Namespaces ---------- - :ref:`namespace_Azura` - :ref:`namespace_Azura__Vulkan`