.. _file_Source_Azura_RenderSystem_Src_D3D12_D3D12ScopedRenderPass.cpp: File D3D12ScopedRenderPass.cpp ============================== |exhale_lsh| :ref:`Parent directory ` (``Source\Azura\RenderSystem\Src\D3D12``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``Source\Azura\RenderSystem\Src\D3D12\D3D12ScopedRenderPass.cpp``) ------------------------------------------------------------------------------ .. toctree:: :maxdepth: 1 program_listing_file_Source_Azura_RenderSystem_Src_D3D12_D3D12ScopedRenderPass.cpp.rst Includes -------- - ``D3D12/D3D12Macros.h`` - ``D3D12/D3D12ScopedImage.h`` - ``D3D12/D3D12ScopedRenderPass.h`` - ``D3D12/D3D12ScopedShader.h`` - ``D3D12/D3D12ScopedSwapChain.h`` - ``D3D12/D3D12TypeMapping.h`` - ``Memory/MemoryFactory.h`` - ``Memory/MonotonicAllocator.h`` Namespaces ---------- - :ref:`namespace_Azura` - :ref:`namespace_Azura__D3D12`