.. _file_Source_Azura_RenderSystem_Inc_D3D12_D3D12ScopedShader.h: File D3D12ScopedShader.h ======================== |exhale_lsh| :ref:`Parent directory ` (``Source\Azura\RenderSystem\Inc\D3D12``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``Source\Azura\RenderSystem\Inc\D3D12\D3D12ScopedShader.h``) ------------------------------------------------------------------------ .. toctree:: :maxdepth: 1 program_listing_file_Source_Azura_RenderSystem_Inc_D3D12_D3D12ScopedShader.h.rst Includes -------- - ``D3D12/D3D12Core.h`` - ``Generic/Shader.h`` - ``Log/Log.h`` - ``d3dx12.h`` (:ref:`file_Source_Azura_RenderSystem_Inc_D3D12_d3dx12.h`) - ``wrl/client.h`` Included By ----------- - :ref:`file_Source_Azura_RenderSystem_Inc_D3D12_D3D12Renderer.h` - :ref:`file_Source_Azura_RenderSystem_Inc_D3D12_D3D12ScopedComputePass.h` - :ref:`file_Source_Azura_RenderSystem_Inc_D3D12_D3D12ScopedPipeline.h` - :ref:`file_Source_Azura_RenderSystem_Inc_D3D12_D3D12ScopedRenderPass.h` - :ref:`file_Source_Azura_RenderSystem_Src_D3D12_D3D12ScopedRenderPass.cpp` - :ref:`file_Source_Azura_RenderSystem_Src_D3D12_D3D12ScopedShader.cpp` Namespaces ---------- - :ref:`namespace_Azura` - :ref:`namespace_Azura__D3D12` Classes ------- - :ref:`exhale_class_class_azura_1_1_d3_d12_1_1_d3_d12_scoped_shader`