.. _file_Source_Azura_RenderSystem_Inc_D3D12_D3D12Debug.h: File D3D12Debug.h ================= |exhale_lsh| :ref:`Parent directory ` (``Source\Azura\RenderSystem\Inc\D3D12``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``Source\Azura\RenderSystem\Inc\D3D12\D3D12Debug.h``) ----------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_Source_Azura_RenderSystem_Inc_D3D12_D3D12Debug.h.rst Includes -------- - ``d3d12.h`` Included By ----------- - :ref:`file_Source_Azura_RenderSystem_Src_D3D12_D3D12Debug.cpp` - :ref:`file_Source_Azura_RenderSystem_Src_D3D12_D3D12ScopedBuffer.cpp` - :ref:`file_Source_Azura_RenderSystem_Src_D3D12_D3D12ScopedImage.cpp` Namespaces ---------- - :ref:`namespace_Azura` - :ref:`namespace_Azura__D3D12` Functions --------- - :ref:`exhale_function__d3_d12_debug_8h_1a300a8e6bd5a29193ced0e2ba28769679`