.. _file_Source_AssetManager_Inc_AssetManager_GLTFLoader.h: File GLTFLoader.h ================= |exhale_lsh| :ref:`Parent directory ` (``Source\AssetManager\Inc\AssetManager``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``Source\AssetManager\Inc\AssetManager\GLTFLoader.h``) ------------------------------------------------------------------ .. toctree:: :maxdepth: 1 program_listing_file_Source_AssetManager_Inc_AssetManager_GLTFLoader.h.rst Includes -------- - ``GLTFSDK/Document.h`` - ``GLTFSDK/GLTFResourceReader.h`` - ``Types.h`` (:ref:`file_Source_Azura_RenderSystem_Inc_Generic_GenericTypes.h`) Included By ----------- - :ref:`file_Source_AssetManager_Src_GLTFLoader.cpp` - :ref:`file_Source_Physics_Inc_Physics_Geometry_ClothMesh.h` Namespaces ---------- - :ref:`namespace_Azura` - :ref:`namespace_Azura__GLTFLoader` Classes ------- - :ref:`exhale_class_class_azura_1_1_g_l_t_f_mesh_interface` Functions --------- - :ref:`exhale_function__g_l_t_f_loader_8h_1a1e784c63f9d0b9acdd8f760c7893eb0f`